FAQ
Installation GuideRegistrationVolna 2
InterfaceStroke with arrowheadBlend shapesGradients and randomizationDeformationsPrimitivesReka Grid
InterfaceScriptsGrid BasicsShapesPotok
InterfaceColorize text with Fluid GradientGradient from LayerInterface

Blending Mode
Blend Strokes or Points if they intrsect with each others. Possible values is Normal and Add.
Multisampling
Multisampling with 5 samples used to reduce aliasing on thin lines or points.
Iterations Count
Count of strokes to draw in blend between pathes with two Masks selected. If only one Mask selected plugin draws copies in stack on each other.
Curve Segment Count
Base Points count to draw Lines or Points.
Distribution Ramp
This Ramp can adjust Lines distribution in blend to make non-linear distribution. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on control to change interpolation method.

Primitives
Chose Lines or Points to draw.
Distortion
Set of parameters to distort lines with Gassian Noise.
Noise Coordinates
Choose between Local and Screen. With Local coordinates noise distributes along the Mask path. In Screen mode noise is based on screen coordinates to make nice loops with closed shapes.
Noise
Set of parameters to make Gaussian Noise drive position of the Base Points.
Noise Ramp
This Ramp can define noise amplitude along the Mask path. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on point to change interpolation method.

Points
Points tab affects on result only in Points mode.

Point Segments
Points draws as a cirlces, Point Segments sets dots count in circle. With 4 segments Points draws as a box, with 3 as a triangle. Keep it small as possible to optimize render speed.
Visible Points
Probability in percent defines how many points to draw.
Points Rotation
Set of parameters to rotate Points.
Angle
Common angle to rotate all Points.
Rotation Along Lines
With 100% allows Points to follow path curve.
Rotation Noise
Set of parameters to make Gaussian Noise drive rotation of the Points.
Rotation Ramp
This Ramp multiplies with Noise Amplitude to determine Noise Amplitude distribution alogn path. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on point to change interpolation method.
Caps
Set of parameters determines how ends of the strokes should look. Arrows, round ends or none.
Arrows has independed controls since v2.0.
Line Cap Begin/End
Choose between two arrows, round or none to set how is Begin/End of stroke should look.
Begin/End Arrow Length
If Arrow as Cap selected this parameter sets Length of Arrow.
Begin/End Arrow Angle
If Arrow as Cap selected this parameter sets Angle of Arrow.

Alpha
Set of parameters to set opacity for the Base Poins (For both Lines and Points modes).

Alpha Noise Coordinates
Choose between Local and Screen. With Local coordinates noise distributes along the Mask path. In Screen mode noise is based on screen coordinates to make nice loops with closed shapes.
Alpha Noise
Set of parameters to make Gaussian Noise drive opacity of the Base Points.
Alpha Sinus (sine function)
Set of parameters to distribute Base points opacity with Sine function.
Alpha Ramp
This Ramp can define opacity along the Mask path. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on point to change interpolation method.
Strokes Offset
Set of parameters to offset and animate Strokes.
Offset
Offset for Begin and End.
Begin
Defines in percent segment in Mask path to start drawing stroke.
End
Defines in percent segment in Mask path to finish drawing stroke.
Offset Loop
Allows to make infinite loop to offset the Strokes.

Randomize
Set of parameters to add some randomnes in lines generation.

Distribution Random
Defines randomization for lines copies distribution. Works only with two Masks.
Offset Random
Defines randomization for Strokes Offset.
Gradient Random
Randomize order of lines Gradient to render in blend.
Thickness Random
Adds some thickness variations to lines copies.
Opacity Random
Adds opacity variations to lines copies.
Random Seed
Sets unique random sequence.
Cross Lines Gradient
Set of parameters to draw gradient across the lines.
Gradient Blend
Blending mode to mix lines color with Cross Lines gradient.
Gradient
Double click on control adds Color Point. Double click on Color Points hadle to chose the color. Click and drag on handle to move the Color Point. To remove the Color Point click and drag mouse down.
Gradient Offset
Offsets whole gradient.
Gradient Scale
Set for example to 200% to draw gradient two times.
Gradient Loop
Loops Gradient to make possible Offset infinite.

Mask 1
Set of parameters to set shape with Mask 1.

Mask
Choose one of the layer masks.
Important!
You need o choose atleast one mask to make plugin works.
Feather
Defines smoothness of Stroke in pixels.
Base Points Density
Alows control points distribution along path to fine control and compensate paths blending. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on control to change interpolation method.
Thickness
Defines Stroke Thickness in pixels
Thickness Ramp
Defines Stroke Thickness along the Path. Multiplied with Tickness. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on point to change interpolation method.
Thickness Ramp Offset
Allows to offset Ramp along the Path.
Thickness Ramp Scale
Scales Ramp along path.
Thickness Ramp Loop
Allows looping to make offset infinite.
Invert Path Direction
Inverts Path to change it's direction.
Opacity
Defines Stroke Opacity.
Opacity Ramp
Defines Stroke Opacity along the Path. Multiplied with Opacity. Double click on line to add new point. Double click on point to remove it. Hold ctrl and click on point to change interpolation method.
Opacity Offset
Allows to offset Ramp along the Path.
Opacity Scale
Scales Ramp along path.
Opacity Loop
Allows looping to make offset infinite.
Gradient
Double click on control adds Color Point. Double click on Color Points hadle to chose the color. Click and drag on handle to move the Color Point. To remove the Color Point click and drag mouse down.
Gradient Offset
Allows to offset Gradient along the Path.
Gradient Offset Random
Randomize offsets in lines
Loop Gradient
Make offset inifinite if checked.
Sine 1
Add sine function distortion for path.
Sins Operation
Defines how two sine distortion mix with each other.
Sine 2
Add second sine function distortion for path.
Mask 2
Almost same parameters as in the Mask 1 tab, but with few options.
Mask
This parameter is optional, you can leave it to none if not need to blend two shapes.
Clone From Mask 1
Clones Parameters from Mask 1.
Except Base Points Density and Invert Path Direction

Obsolete Parameters
This parameters only need to provide back compability with older version of Volna. Not need to change this parameters in new setups.