FAQ
Installation GuideRegistrationVolna 2
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Base Noise
In this section Noise Type can be selected and adjusted. Also Noise can be masked with Layer (Solid Layer, Text or Precomp).
Colorize Noise
In this section you can choose one of four Colorize Modes: Gradient, Gradient from Layer, Reflection from Layer or Refraction from Layer. Also Gradient Offset, Scale and Randomization controls.
Lines
This section for drawing isolines. You can set count and width of the lines. Adjust gradient colors and randomize all parameters.
Lines Alpha Noise
Make contours opens by Noise Threshold. Noise can be randomized for each isoline.
Base Noise
In this section you can set noise and custom maps from layers.
Noise Type
There a four types of noise available: Fluid, Voronoi, Smoke and Worley.
Noise Contrast
Determines brightest point of generated noise.
Noise Brightness
Determines darkest point of the noise.
Offset
Offset noise in X and Y direction.
Evolution / Loop Evolution
Animate noise with Evolution. Noise can be looped with Loop checkbox.
Complexity
Complexity of the Noise. It can add or remove details in noise.
Speed
Speed of noise evolution.
Scale
Noise Scale. Can be uniform.
Layer Multiplier
Value for Layer Multiply.
Layer Multiply
This layer is multiplied with noise to control noise amplitude in each pixel. For masking noise.
Layer Lightness Invert
Inverts layer brightness to invert masking.
Layer Add
This layer can set map as a base for a noise.

Colorize
This section determines how noise can be colorized.

Draw Noise
Turn on or off drawing noise.
Colorize Mode
There are four Colorize Modes: Gradient, Gradient from Layer, Reflection from Layer and Refraction from Layer.
Noise Gradient
Double click on control adds Color Point. Double click on Color Points hadle to chose the color. Click and drag on handle to move the Color Point. To remove the Color Point click and drag mouse down. Ctrl+Click on hadle changes interpolation mode for this handle.
Alpha Treshold
This control can cut aplha if base map has Aplha channel.
Layer Gradient
Specify layer with gradient for Gradient from Layer Mode. Or map for Reflection or Refraction in corresponding Modes.
Noise Gradient Offset
Offset Gradient by noise height value for Gradient and Gradient from Layer Modes.
Noise Gradient Scale
Scales Gradient by noise height value for Gradient and Gradient from Layer Modes.
Noise Gradient Scale Base
Point to scale Gradient from.
Noise Gradient Loop
To make offset Gradient seamless looped.
Gradient Randomize Amplitude
Randomize Gradient value.
Gradient Randomize Frequency
Freaquency of noise for Gradient randomization.
Reflection Scale
This parameter affects in Reflection and Refraction mode.
Lines
Draws isolines over generated noise as height with given steps, gradient and a lot of randomize and animation features.
Draw Lines
Turn on or off drawing lines.
Lines Blend Mode
Blend lines with noise can be: Normal, Add or Multiply.
Lines Count
Count of isolines to draw.
Lines Width
Width of isolines in pixels.
Lines Offset
Offset by the noise height to draw isolines.
Offset Loop
To make offset seampless looped.
Lines Gradient
Double click on control adds Color Point. Double click on Color Points hadle to chose the color. Click and drag on handle to move the Color Point. To remove the Color Point click and drag mouse down. Ctrl+Click on hadle changes interpolation mode for this handle.
Lines Gradient Offset
Offset Gradient by noise height value.
Lines Gradient Scale
Scale Gradient by noise height value.
Lines Gradient Scale Base
Point to scale Gradient from.
Lines Gradient Loop
To make gradient offset seampless looped.
Lines Alpha
Opacity of the isolines.
Lines Randomize
Randomize offset for each line.
Width Randomize
Randomize width for each line.
Gradient Randomize
Randomize gradient offset for each line.
Random Seed
Sets unique random sequence.

Lines Alpha
Make contours opens by Noise Threshold. Noise can be randomized for each isoline.

Alpha Noise Type
There a four types of noise available: Fluid, Voronoi, Smoke and Worley.
Lines Alpha Treshold
Value to threshold alpha from noise value.
Alpha Noise Offset
Offset noise in X and Y direction.
Alpha Noise Evolution
Animate noise with Evolution.
Alpha Noise Loop Evolution
Noise animation can be looped with Loop checkbox.
Alpha Noise Complexity
Complexity of the Noise. It can add or remove details in noise.
Alpha Noise Speed
Speed of noise evolution.
Alpha Noise Scale
Noise Scale. Can be uniform.
Alpha Randomize
Randomize noise evolution and offset for each line.